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I.
Introduction
Make Your Own Luck
Inspirations
Bata Project Inspiration
Flamenco App Inspiration
Interakt Inspiration
Why this Format?
II.
Literature Review
Research Fields
Algorithmic Music
Artist Specific Music Apps
Hand Drawn Apps and Games
III.
Methodology
Adaptive Audio
Adaptive Audio Overview
Sound and Effect Design in Video Games
Music in Video Games
Types of Sounds
Music
Tools of the Trade
What is a Game Engine?
Game Audio Engines
Learning Resources
IV.
Process Documentation
The Aquatic Museum (TAM): Collective & Album & App
Evolving Music Video
Score Layout and Orchestration
Musical Parameters
Random opening voicings and instruments
Changing Speeds
Karnatic Rhythmical Devices
Pattern Seeds
V.
Conclusion
Critical Assessment
Bibliography
Glossary
Copyright
Downloads
PART II
Randomness and Surprise in Teaching Improvisation
I.
Introduction
Vision on Teaching
II.
Research Question
III.
Methodology
Improvisation Scope
Music Learning Apps
IV.
Research
Melodic Material
Major and Minor Scales
Continuous Scale Exercise
Pentatonic Exercise
Groove
Time Feel
Randomized Hits
Rhythmical Displacements
Swing Ratios
Intonation
Form
Blues Turnaround
Rhythm Changes
V.
Conclusion
Bibliography
More
Laurent Peckels
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