For the Aquatic Museum App I’ll build on previous personal projects that are all using the same or related audio technologies but focus one one specific topic. Instead of rehashing the techniques, tools and workflows I already had experience with I wanted to use the potential of this research to further explore the specific chance and random element that is a central element of adaptive audio but is also making it’s way into music creation apps and one element of generative music. These random features intrigued me the most and are also the ones that only were present as a side function or a sketch in my other projects.