The video game creation software tools I listed (FMOD, WWISE, Unity, Unreal) can be downloaded and used for free up to a certain generated annual revenue. There is e.g. a $100,000 threshold for the most recent twelve months period for games created in Unity.
For all other media content (e.g. Unity’s Platformer Microgame) read the license conditions carefully if you want to base a project on these assets.
For this report some of the content I created is under a Attribution-NonCommercial-ShareAlike 4.0 license. This includes the written text on this website and the files from the download section but not the video, song and other media files related to the The Aquatic Museum band and app project which also include Astrid Rothaug’s beautiful hand drawn illustrations. Is also excluded - and this should go without saying - all content that is simply linked or embedded on this website, e.g. a youtube video. Just drop me an email and ask if you are unsure.
You are free to:
Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material
The licensor cannot revoke these freedoms as long as you follow the license terms. Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
NonCommercial — You may not use the material for commercial purposes.
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.