Music and audio in video games is certainly a central atmospheric mood element, but too often in indie games musical considerations come very late in the development process. Furthermore, sound performance1 and quality have to make room for graphic performance and user interaction priorities. As a new take on a music video clip, the TAM app, with music first, takes the opposite perspective. The animated short with few user interactions and a linear storyline is the backdrop to The Souvenir Shop tune.
The first step consisted of laying out a lead sheet for the rhythm section (piano, guitar, bass, drums) and adding a base orchestration for big band and string ensemble; the TAM album features several compositions with big band2 and string trio3.

fmod e.g. offers extensive performance monitoring functions. ↩︎
Qsome Big Band (B) ↩︎
in praise of folly string quartet (B) ↩︎